Introduction:
- Unity Engine, 6 people team.
- A two-player platformer party game. In this game players control a cute metronome which can only hit others with its pendulum.
- The only thing player can control is movement, and the swing of the pendulums are automatic. Player must move the metronome carefully to hit enemies and dodge attacks from others.
- The team consists of one programmer (me), three designers, two artists. First created in Global Game Jam 2017 and intermittently developed for two years.
- As the engineer, I implemented our physic-based gameplay mechanic, and used Photon to implement an state sync online system. I also take the roles of designer and producer.
- 双人节奏平台对战游戏!玩家要控制自己的节拍器,锤爆对手的狗头。由于节拍器的摆锤是自动摇摆,不能控制的,玩家必须仔细调整自己的走位,击打敌人,躲开攻击。
- 团队包括一位程序(我),三位设计师,两位美术。
Awards:
- Tencent NEXT IDEA Youth Game Developer Silver Medal
- 2018 腾讯 NEXT IDEA 高校游戏创意大赛 银奖
- 2018 广州核聚变 参展作品

